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Study Mode | FULL TIME |
Level | DIPLOMA |
Duration | 3 years |
Intake | JAN,JUL |
This programme is designed to equip students with skills in animation. Digital Animation is widely applied in production of films, videos, advertising architectural visualization, and special effects and in the creation of educational material. Thus, graduates of this programme have a wide range of options in terms of industries to choose from to start off their careers. Students learn both theoretical and fundamentals of drawing and computer technology used in animation. The aesthetical and creative elemets of animation are covered through traditional animation techniques and computer technologies. Storyboarding skills, scripting for animation, timing, layout design are incorporated into the programme. Two major projects will test the students’ competence in animation skills and techniques.
Programme Educational Objectives (PEOs)
Programme Learning Outcomes (PLOs)
Majors in animation will be able to:
This programme is designed to equip students with skills in animation. Digital Animation is widely applied in production of films, videos, advertising architectural visualization, and special effects and in the creation of educational material. Thus, graduates of this programme have a wide range of options in terms of industries to choose from to start off their careers. Students learn both theoretical and fundamentals of drawing and computer technology used in animation. The aesthetical and creative elemets of animation are covered through traditional animation techniques and computer technologies. Storyboarding skills, scripting for animation, timing, layout design are incorporated into the programme. Two major projects will test the students’ competence in animation skills and techniques.
Programme Educational Objectives (PEOs)
Programme Learning Outcomes (PLOs)
Majors in animation will be able to:
This programme is designed to equip students with skills in animation. Digital Animation is widely applied in production of films, videos, advertising architectural visualization, and special effects and in the creation of educational material. Thus, graduates of this programme have a wide range of options in terms of industries to choose from to start off their careers. Students learn both theoretical and fundamentals of drawing and computer technology used in animation. The aesthetical and creative elemets of animation are covered through traditional animation techniques and computer technologies. Storyboarding skills, scripting for animation, timing, layout design are incorporated into the programme. Two major projects will test the students’ competence in animation skills and techniques.
Programme Educational Objectives (PEOs)
Programme Learning Outcomes (PLOs)
Majors in animation will be able to:
This programme is designed to equip students with skills in animation. Digital Animation is widely applied in production of films, videos, advertising architectural visualization, and special effects and in the creation of educational material. Thus, graduates of this programme have a wide range of options in terms of industries to choose from to start off their careers. Students learn both theoretical and fundamentals of drawing and computer technology used in animation. The aesthetical and creative elemets of animation are covered through traditional animation techniques and computer technologies. Storyboarding skills, scripting for animation, timing, layout design are incorporated into the programme. Two major projects will test the students’ competence in animation skills and techniques.
Programme Educational Objectives (PEOs)
Programme Learning Outcomes (PLOs)
Majors in animation will be able to:
This programme is designed to equip students with skills in animation. Digital Animation is widely applied in production of films, videos, advertising architectural visualization, and special effects and in the creation of educational material. Thus, graduates of this programme have a wide range of options in terms of industries to choose from to start off their careers. Students learn both theoretical and fundamentals of drawing and computer technology used in animation. The aesthetical and creative elemets of animation are covered through traditional animation techniques and computer technologies. Storyboarding skills, scripting for animation, timing, layout design are incorporated into the programme. Two major projects will test the students’ competence in animation skills and techniques.
Programme Educational Objectives (PEOs)
Programme Learning Outcomes (PLOs)
Majors in animation will be able to:
Career Prospects
The following represents a sample of the internships and jobs that current students and recent graduates have reported.
Semester 1
Semester 2
Semester 3
Semester 4
Semester 5
Semester 6
ENTRY REQUIREMENTS
LOCAL STUDENT
International Student
Student must complete 11 years of schooling and obtain general pass in their Secondary School Certificate, O-levels or equivalent with min Grade C in Math, English, one science/vocational/technical subject and 2 other subjects.
IELTS 5.0 or equivalent.
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