Start Chat with a Counsellor
Study Mode | FULL TIME |
Level | UNDER-GRADUATE |
Duration | 3 Years |
Intake | SEP,NOV,FEB |
This programme is specifically designed to provide students with:
PROGRAMME STRUCTURE
DEGREE LEVEL 1 |
Students will learn fundamental skills required by technical multimedia professionals, and the basic understanding of programming and system design. Some specialised modules will provide them basic knowledge of multimedia techniques such as 3D graphics, digital image and more. The modules will also help them develop personal and organisational skills, as well as nurture creativity and innovation. On the other hand, an exciting delivery approach of multimedia content in virtual reality and augmented reality is highlighted in the Introduction to VRAR.
Common Modules |
Specialised Modules |
|
|
Elective Modules (Choose 2) |
|
|
DEGREE LEVEL 2 |
A broader range of skills will be learnt, in which students will gain a better understanding of wide range of multimedia applications through components, frameworks, guidelines and techniques in animation, audio and visual. We will further nurture their creativity and innovation as well as independent learning to prepare them for the workplace. Besides, the importance of copyright of digital content is mentioned in this level.
Common Modules |
Specialised Modules |
|
|
Elective Modules (Choose 1) |
|
|
INTERNSHIP (16 weeks) |
Students will undertake an Internship/Industrial Training for a minimum period of 16 weeks to prepare them for a smooth transition from the classroom to the working environment.
DEGREE LEVEL 3 |
Students will make use of their previous studies and industrial experience to extend their familiarity in the field of multimedia technology and to refine their personal and professional development. Students will move further into media scripting technology and more advanced multimedia development and techniques. Furthermore, you are required to learn and analyse the perceptions and feedback of your users, for example, socio-economic factor, cultures and regional considerations in User Experience and HCI and Usability. A final year project requires them to investigate and develop a solution for a real-world problem – they will demonstrate their ability to combine technical knowledge, critical thinking and analytical skills to produce a personal achievement portfolio.
Common Modules |
Specialised and Option Modules |
|
|
Elective Modules (Choose 1) |
|
|
MQA Compulsory Subjects* |
|
Programmes | General Requirements |
DIRECT ENTRY TO LEVEL 1 OF THE DEGREE: | |
STPM |
• 2 Passes in STPM with minimum Grade C (CGPA 2.0) in any subject with a Pass in Mathematics at SPM. |
A-LEVEL Overseas |
• 2 Passes in A-Level and with a Pass in Mathematics at SPM/O-Level/ IGCSE or equivalent. |
UEC |
• 5 Grade B Passes in UEC in any subjects including a Pass in Mathematics. |
FOUNDATION/ |
• A pass in Matriculation or Foundation studies with minimum CGPA of 2.0 with a Pass in Mathematics at SPM/ IGCSE/ O-Level or its equivalent. |
DIRECT ENTRY TO LEVEL 2 OF THE DEGREE: | |
ICT RELATED DIPLOMAS |
• Diploma with a minimum CGPA of 2.0 and a Pass in Mathematics at SPM/ IGCSE/ O-Level or its equivalent. |
ENGLISH LANGUAGE REQUIREMENTS
• IELTS : 5.0
• TOEFL IBT : 35-45
• Pearson (PTE) : 36
• MUET : Band 3
Copyrights © 2024-25 Education Malaysia. All rights reserved.