Overview of Bachelor of Science Hons Game Development in Universiti Tunku Abdul Rahman UTAR Malaysia
This versatile progarmme offers two distinct pathways towards specialisation in Game Development. Students who aspire to create digital games and unleash their creativity via the PC, mobile and game console platforms can choose to pursue either the Game Art and Design path, or the Game Programming and Technology path.
The interdisciplinary structure of this programme trains the students in the technical expertise of digital media and game development, in addition to providing them with the fundamental understanding of art and design in the crafting of game designs, the refinement of mathematical proficiencies in programming language, including the development of skills in entrepreneurship and management. This ensures that graduates will be adequately adept as professional game developers with an all-round understanding of both game design, as well as software development.
Thus, in addition to fundamental game art and design expertise, graduates of this course will also be well-versed in programming concepts, data structures, online networking, game graphics programming, virtual and augmented reality. This comprehensively equips them to thrive in the challenging yet rewarding game industry as game creators, programmers and technologist.
CAREER PROSPECTS
- Artificial Intelligence Programmer
- Game Content Programmer
- Game Engine Programmer
- Game Mechanics Programmer
- Game Technical Director
- Games Tools Programmer
- Game Physics Programmer
- Game Sound and Audio Programmer
- User Interface Programmer
PROGRAMME STRUCTURE
Year 1
- 2D Animation
- Creative Thinking and Idea Generation
- Data Structures and Algorithms
- English for Games
- Foundations of Drawing
- Fundamentals of Imaging
- Fundamentals of Linear Algebra
- Fundamentals of Vector Graphics
- Game Physics
- Game Programming and Development I
- History of Game Art and Genre Studies
- Introduction to Game Development
- Online Games and Networking
- Perception Studies
- Programming Concepts and Design
Year 2
- Advanced Computer Graphics Using Open GL
- Art Law & Cyber Law
- Basic Animation for Games
- Basic 3D Asset Modeling
- Computer Graphics Using Open GL
- Elective I
- Game and Society
- Game Development Life Cycle
- Game Programming and Development II
- Mobile Game Development
- MPU1*
- MPU1**
- Sun Zi's Art of War and Business Strategies
- User Experience and Interface Design
Year 3
- Artificial Intelligence for Games
- Elective II
- Industrial Training
- MPU4
- National Language/Other Languages Project
- Technoprenuership
Elective I - Choose 1 course(s)
- Creative Writing
- Public Speaking
-
Elective II - Choose 1 course(s)
- Web Application Development
- Virtual and Augmented Reality
National Language/Other Language - Choose 1 course(s)
- Bahasa Kebangsaan (A) - For Malaysian only, without SPM-BM credit
- Communication Tamil For Health Sciences
- Introduction to French
- Introduction to German Language
- Introduction to Japanese
- Introduction to Korean
- Introduction to Tamil Language
- Introduction to Thai Language
MPU 1* - Choose 1 course
- Hubungan Etnik - For Local Students
- Malaysian Studies 3 - For International Students
-
MPU 1** - Choose 1 course
- Bahasa Melayu Komunikasi 2 - For International Students
- Tamadun Islam dan Tamadun Asia (TITAS) - For Local Students
MPU 4 - Choose 1 course(s)
- Art, Craft, and Design
- Arts and Cultural Performance
- Community Project
- Music Performance
ENTRY REQUIREMENTS
- Sijil Tinggi Persekolahan Malaysia (STPM)
- Unified Examination Certificate (UEC)
- A-Levels
- South Australian Matriculation (SAM)
- Canadian Pre-University (CPU)